AI Insights · Timothy · July 2021
Top 5 Arcade Sports Apps on iOS in Latin America for Q2 2021
Discover the performance trends of the top 5 arcade sports apps on iOS in Latin America during Q2 2021, including downloads, revenue, and active users.
Performance of Top 5 Arcade Sports Apps on iOS in Latin America for Q2 2021
The second quarter of 2021 saw interesting trends in the performance of the top 5 arcade sports apps on iOS in Latin America. Here’s a breakdown of their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Tennis Clash: Sports Stars Game
Tennis Clash: Sports Stars Game experienced a steady decline in weekly downloads, starting at 14.3K in early April and dropping to 6.4K by the end of June. Despite this, weekly revenue remained relatively stable, floating around $15K to $18K throughout the quarter. The app's weekly active users saw some fluctuations, peaking at 119.8K in mid-April and ending the quarter at 106.8K.
Golf Clash - Golfing Simulator
Golf Clash - Golfing Simulator had a consistent performance in terms of revenue, with weekly earnings hovering between $6.7K and $10.3K. Weekly downloads were relatively low, starting at 960 and dropping to 220 by the end of June. Active users also saw a steady decline, beginning the quarter at 544 and ending at 305.
Captain Tsubasa: Dream Team
Captain Tsubasa: Dream Team showed a significant spike in weekly revenue, reaching $19.9K in the last week of June. Downloads fluctuated, peaking at 1.8K in mid-June but dropping to 296 by the end of the quarter. Active users were relatively stable, ranging from 1.6K to 2.8K throughout the period.
Golf Rival - Multiplayer Game
Golf Rival - Multiplayer Game saw a gradual increase in weekly revenue, reaching a high of $5.2K in mid-June. Downloads were modest, with a notable peak of 701 in late June. Active users remained fairly stable, hovering between 2.3K and 4.1K throughout the quarter.
Mini Football - Soccer game
Mini Football - Soccer game had a notable increase in weekly downloads, peaking at 6.9K in late June. Revenue trends were relatively stable, fluctuating between $1.8K and $3.2K. Active users saw significant growth, starting at 10.5K in early April and reaching 14.1K by the end of June.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.